New to is the ability to reorder layers in the Layers Window using drag-and-drop. Click, hold and drag the layer to a new position in the Layers Window to relocate it. To change a layer's visibility, click the checkbox beside the layer in the Layers Window. This checkbox is also available in the Layer Properties dialog (press F4 to show the active layer's properties). If checkbox is unticked ☐, the layer will not be visible and will be excluded from the composite image.Ī layer which is not visible still forms a part of the image when it is saved in the *.PDN format. If the checkbox is ticked ☑, the layer is visible and will be included in the composite image when it is assembled. Layers can have their visibility toggled on and off. There is a checkbox beside each layer in the Layers Window which controls the layer visibility. To change a layer's Blend Mode, highlight the layer in the Layers Window (see above - the Active Layer) and press F4.Ī new Blend Mode can be selected from the drop-down list. Click on a new Blend Mode to apply it to the layer. Like Opacity, Blend Modes are applied to every pixel in the layer. Layers can have their own blend mode. The blend mode dictates how the layer is merged with lower layers when the image is composed. To change the value, click and drag the slider control or type a new value into the numerical value box.Ī demonstration of layer opacity can be seen below (Layers and Opacity). Opacity or Alpha values range from 0 (completely transparent) to 255 (completely opaque). To adjust a layer's Opacity setting, highlight the layer in the Layers Window (see above - the Active Layer) and press the F4 key. Layers can have their own opacity setting. Opacity is applied to every pixel in the layer, so it acts like layer-wide transparency setting. When put together, it appears to be spinning.Assign any layer the active status by clicking on the layer in the Layers Window. Each frame was different by 15 degrees, starting at 0 (same as 360) and ending at 345. For example, in the spinning 'Hellfire010' sphere (above) the plugin Shape3D was used. The same process applies for almost any animation you can think of. Save the normal image as 1.gif, then change the blur of the layer by (in this example) 20px for each image, as shown: On a new layer, have the object that you wish to blur. Save the normal image as 1.gif, then change the location of the layer by (in this example) 10px for each image, as shown: On a new layer, have the object that you wish to move. Save the normal image as 1.gif, then change the opacity of the layer by 25 for each image, as shown: On a new layer, have the object that you wish to fade in/out. The following are some basic examples of how to go about this. This basically means you want to have an origonal image, plus a desired result, plus everything in between. Here are some examples of things you can do.Īs I said, each frame should gradually approach the desired result. This can be used to provide fading effects, moving objects, and many other effects. You can also choose whether the animation will repeat or not. This will add the files to the UnFreez interface in order. You can drag all of these files into UnFreez at once, but make sure you drag from the first file while all files are selected. You can also select multiple files while holding the control key. TIP: If you select gif.1 then hold shift and select gif.20 it will select all 20 files. gif files from the folder you saved them in into the space provided in UnFreez then press "Make Animated GIF" and save. Next, simply go to that location, double click the downloaded folder, then double click the program, then click run. Make sure you save it in a place you can find later. Go to the link above, click the link labeled "Download UnFREEz (19.5 KB)" near the bottom. If you don't know how to download/locate/run this program, just follow these steps. Good idea to make a new folder and name the frames "1.gif" "2.gif" "3.gif" etc.ĭownload the program here UnFreez There are many more GIF animators out there that you can use. Each frame should gradually approach the desired result. Well, I think I answered this question in a reply before, but this is how I use Paint.NET to make animated. I've noticed a lot of people get frustrated when another newcomer comes and asks if it is possible to make moving pictures with PDN. I provide a link to a program I use, however there are many out there with similar functions. NOTE: Paint.NET does NOT support animated images! This means another program will have to be downloaded in addition. If you're using the plugin, instead of saving files individuals, just place them on different layers (first on the bottom). While this tutorial may be outdated as far as the method goes, the concept still applies. NOTE: A plugin now exists for making animating.
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